![]() ![]() Plug-ins are programs that integrate into another program adding new features and increasing functionality. I've been lobbying Corel for almost two years to add DDS support to their products, they've only recently added support for the RAW format, and that was after several years of lobbying by Corel customers.AKVIS Tutorials Adding PlugIns to Corel PaintShop Pro ![]() Using DXTbmp allows you to still use your preferred graphics or paint program even if there is no plugin or DDS support available.Īs for Corel PSP having DDS support in the future, don't hold your breath. The interior files of the LFS cars don't currently have an alpha channel IIRC, but ones like the tyre sidewalls do. This is probably not going to be an issue if you are editing DDS files that don't have an alpha channel. ![]() Recap: the trick to compiling DDS files properly using DXTbmp is to build the DDS from scratch after you have edited the seperate components in your favourite software. Put the new DDS into the LFS/data/dds folder and Bob's your aunty.Īs always: back up your original files before editing them! Make sure you name it using the default LFS name of the DDS file you originally edited.Ĩ. Import the alpha channel file that you edited, it should also have been saved as a 24-bit BMP file.ħ. In DXTbmp, open the main part of the image that you just edited, it should be a 24-bit BMP file.Ħ. If DXTbmp is running, shut it down now and then relaunch it.ĥ. In other words, you are essentially making a new DDS now. Here's the tricky part: when you want to reassemble these two components into a DDS again, using DXTbmp, you have to start from scratch. Edit these two images as you desire using your favourite graphics or paint software.Ĥ. Export the alpha channel seperately, also as a 24-bit BMP image.ģ. Open the DDS file in DXTbmp and export the main image as a 24-bit BMP file.Ģ. To dismantle and recompile DDS files like this using DXTbmp is a little tricky so follow this method:ġ. An example of this type of DDS in LFS is the tyre sidewall DDS (LFS/data/dds/LOGOALPHA.dds). But, it is important to note that some DDS files have an alpha channel, you can think of it as a kind of masking layer that obscures or enhances a part of the underlying image. Put the new DDS into the LFS/data/dds folder and Bob's your aunty. Open the edited file in DXTbmp and save as a DDS using the LFS file name of the original DDS file.Ħ. Make sure you save it as a 24-bit BMP so that it can be used to make a DDS file in DXTbmp.ĥ. Open this BMP in your favourite graphics or paint software.Ĥ. Open the DDS file in DXTbmp, export the DDS file as a 24-bit BMP.Ģ. You will still have to use your usual software to edit the files but DXTbmp allows you to dismantle DDS files into various graphic formats.ġ. If you use software that does not have DDS capabilities or can not find a plugin, you could try DXTbmp. I copied my following post from another topic that I had posted in, I thought it might be useful here with the other DDS info: Also i'm currently trying to add RX-7 tail light to the xrt but i'm not sure how to do it, i deleted the old taillights and added the rx-7 tail lights and and in the viewer it's the same xrt tail light but different color, like theres no texture, all orange, some one help me out if i'm aproaching it wrong. ![]() XR_TextureO and load lfs viewer S2 and it's say un able to load XR_interior, whats going on, can some one help me out. I'm using DDS Convertor 2, I'm still not able to add paint or tewture to interior, I back my old one up and save the new one as dds. Whats up guys, I have Adobe Photoshop 9.0 and I High lighted the Tail light and use the paint brush " OverLay " with the opacity 28% and " Flow " at 37% and went with a black color to add tint, I also used it on the side markers, Looks good on the Viewer but yet tried it on S2, I'm experimenting with the S2 viewer before i do anything. Quote from imthebestracerthereis :how to you edit the tailights of the xrt? i have the file (i think) and now i need to know how to erace the old ones and make new ones? ![]()
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